Project Status Summary (Percentage Complete: 0%):
• We have begun to investigate technologies for our application. We have also completed a low-level design for the project. Our basic idea is creating a chess variant game via a 3d game development engine, and then utilizing a web application architecture to host that game.
Lab Time and Accomplishments this week built on last week’s work
• No Lab Time this week.
• Investigated Stockfish as an avenue for creating this project. Forking this package and editing it is an avenue but not the best way to go about this
• Investigating a game development engine (Unity) for creating the base chess game.
• Learning languages for this project (C#, JavaScript, Python)
Next week’s SMART goals:
• Create a GitHub Repository for team members (potentially two, one for the chess game and one for the web-app) (Michael, Robert)
• Learn more about game development with Unity and C# (Michael, Ali, Izabella)
• Discovery on Web application architecture (All)
• Begin writing Chess application in Unity (Robert).
• Begin design our UI for the website (Izabella, Ali)
Action Plan (task responsibility, timing, help needed):
• Learn more about the languages and technologies we are going to be using and how they will fit together
• Get a base setup for the web application and chess game on GitHub
• Start Design chess game UML diagram
• Start creating the base chess game
• Set up bi-weekly/weekly meeting time with advisor
Open Issues, Risks, Change Requests:
• Finalizing choices of technologies/frameworks that will be used in project
Milestones and Deliverables:
Milestones / Deliverables |
Planned Date |
Forecasted Date |
Actual Date |
Status |
Note |
First prototype of web application UI design |
1/30 |
1/30 |
N/A |
On schedule |
|
First prototype of web application server |
2/6 |
2/6 |
N/A |
On schedule |
|
First Chess Game |
2/6 |
2/6 |
N/A |
On schedule |
* Examples adapted from CREG 257/258 at Lehigh University